RISE OF RANJS

Self-Published

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Description

A World Where Fate Decides Everything

"In this world... we don't choose our path. It is given to us."

A faint glow emerges—amystical, shield-shaped badge, burning with sacred energy, is bound tightly to the hand of its bearer.

From the moment we are destined, fate marks us.

The colour of glow on badges are symbols of destiny.All the people spawning in this world have theirs destiny as the :

Ras—The ones who love, whose duty is to create life.

Raj—The kings, rulers of all, their will unchallenged.

Rath—The warriors, sworn to protect the world, to fight, to die.

Pand—The deciding hands, the keepers of fate, the ones who mark destiny.

Roghar—The healers, serving  the wounded. They heal, with the medics they create.

Rashiks—The lifeblood of the world. They run trade, labour , economy and many more ensuring every system moves as fate intends.They do all sort work.

But where do these badges come from?

It is believed thatseven sacred Kundsexist, each holding a holy fire, a power beyond mortal reach. From these flames, thePandforge the shield-shaped badges that mark destiny itself.

Once received, thecolor within the badgedetermines one's fate. And fate… can  be undone only when badge colour changes by itself.

When a crimson glow spreads like a stain.

And when a badge turns red…

"You become a Ranj."

A distorted whisper echo, swallowed by silence.

Ranj are not people. Ranj are killers. Ranj… must not exist.

The silence stretches. Then, a sharp metallic sound—like a blade being drawn.

And it is believed only the Rajs… can kill a Ranj.