Old Man Everwood ( A Merchant Litrpg Adventure)

Self-Published

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Description

Walter Everwood is seventy years old, widowed, and very much retired—at least, he was.

After a quiet life filled with quiet dreams, all he wanted was a peaceful shop, a kettle always warm, and a place to sit in the sun with the memory of someone he loved. But life had other plans. Or death did.

Now, Walter wakes in a world of magic, stats, and strange floating windows. No weapons. No spells. Just one silver coin, an empty ledger, and a class he doesn’t fully understand.

He can’t fight.

But he can trade, influence, negotiate—and the more his name spreads, the more powerful he becomes.

In a world built like a game, Walter has to navigate a society obsessed with strength, fame, and systems he barely understands. But he’s no fool. He’s seen enough boardrooms, balance sheets, and bureaucrats to know that power isn’t just about swords. It’s aboutleverage.

With stubborn dignity and a touch of grief, Walter Everwood sets out to do what he couldn’t in his first life: build something that lasts.

Even if it’s in a world that doesn’t play fair.

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