Draconic Karma Dungeon

Self-Published

Community Rating

Description

A sapient Dungeon Core appears in a world overseen by a divine System and its slumbering god. The god had originally created Dungeon Cores with the intent of having them rid the world of evil while empowering good people by aiding them in fast leveling. But Dungeon Cores aren’t as effective when controlled by algorithms and randomness as they could be if controlled by a conscious mind.

Determined to follow the divine Mission to rid the world of evil while helping good people, the only sapient Dungeon Core in the world will use the power of dragons and karma to better the world! Even if it means having to go up against slavery, speciesism, and mind control.

Story is completed and has been put up on Amazon Kindle:Draconic Karma Dungeon

Information

Status
Ongoing
Year
2021

Royal Road Stats

Rating
4.4/ 5.0
Followers
3,260
Views
451,222

Chapters(20 total)

Reviews

No reviews yet. Be the first to share your thoughts!

Community Reviews(10)

  • nib111Royal Road
    ★★★★★ 5.0
    i have loved dungeon core storys for years and this one is good in that the core has a job its not just a murder hole and the job is something it can work with and be creative with not just exist to do ( clean mana, be a challenge or threat to xyz). thank you for your work.
    some thing i suggest to writers as a rule of thum is read it out loud or have some one or tts (text to speak)( google reader view some times there is a tts bult in) do it. if it dose not sound like something some one would say or you get dropped out of the story with confusion look it over. hope this is helpful is some way.
  • KasinghRoyal Road
    ★★★★★ 5.0
    Great story.
    I am waiting impatiently on every new chapter. At the moment, it is one of only two storys, where i am reading new chapters immediately.
    I hope, the conclusion of the the unveiling of the ex-beastkin-slaves is as good as i am imagining it.
    Nice would also be a little bigger part about the ex slave of the priest. About her life after getting freedom ans perhaps her first dive.
  • gureitoRoyal Road
    ★★★★★ 5.0
    love the writing style and quite enjoyed the journey so far.
    of particular interest to me has been the --so far?-- relative lighter focus on the dungeon by itself, compared to the people that interact with it. i want to see what the surrounding cast will become, and the changes they will bring to the world.
  • Dilbert56Royal Road
    ★★★★★ 5.0
    All around a solid story, author kept the pace pretty well so that's a plus, I liked the charecters, and it was all a pretty interesting story. The world building was pretty good, and I'm hoping that the author expands on it a even more in the next book, it's all pretty original and neat stuff. There were some good twists, and one REALLY good twist in the story. My *only* gripe was that i feel the ending was a little lackluster. The ending WAS good though, dont get me wrong. Another thing that made me personally like thenstory was that the author used a mux of creative and new monsters they cane up with themselves, aling with mythological monsters that fit the story, big bonus points in my book for that. I can't wait untill they make the next story in the series. Always been a fan of dungeon core stories and this is 100% one of the better ones I've read, like top 5. Highly reccomended
  • FlamebeardRoyal Road
    ★★★★★ 5.0
    Draconic Karma Dungeon is a dungeon story that starts off with a fair amount of suspended disbelief but quickly moves on to the meat and potatoes of these kinds of stories. The primary gimick is that this dungeon is objectively 'good' as it is given a quest by [The World] to make [The World] a better place.
    giggles
    Anyway, This quest is facilitated by the fact that the dungeon quickly becomes able to expand and gain experience through peaceful methods.
    This is actually a really awesome part of the story. The Dungeon does not come off as weak, stupid, or suboptimal. Rather the author manages to elicit feeling of satification by the simple act of helping the good guys. This is no doubt assisted by the expediant inclusion of a scene where the dungeon inflicts the wrath of god onto the bad guys.
    So far the pacing is excellent.
    Moving on, the grammer is a solid good enough out of ten. You will definetely find errors (especially in the later chapters) but they are the type of one word typos that are easy enough to gloss over/understand what actually was meant.
    The characters come off as relatively one dimensional. However do keep in mind that this world contains *ahem* a one dimensional karma system. Also, there are only 13 chapters. Take it as you will.
    The style is average in a good way. It is simple, inoffensive, but still manages to deliver the story across to the reader. The author tends towards simple language, with few literary devices to carry the story. The story has a positive outlook, with an emphasis on the happy interactions between the dungeon and the delvers. Where the story does turn dark, the scenes are quick and brutal, which helps to sell the skill of the dungeon in completeing its primary quest.
    This story does not merit the honor of the 'Idiot MC' tag.
    Overall it is a simple black and white world with an interesting enough [System] that made me smile. I am excited to see where it will go.
  • sleepycourtRoyal Road
    ★★★★★ 4.5
    I love it! Probably not everyone's cup of tea, but this is exactly what I was looking for-- compelling and a good balance of details without getting too heavy and hard to read (for me, at least). I binged 80 chapters in an evening and am eagerly waiting for more!!! Keep it up!!!
  • TorrenthRoyal Road
    ★★★★★ 4.5
    I just spent a few days reading this story and all of the available chapters.
    Leaving a review is rare for me but I decided to do so for this one.
    Your efforts to include morality into your story are appeciated and enjoyed.
    I disagree with the low ratings I read below.
    Looking forward to seeing more!
  • dcoremasterRoyal Road
    ★★★★★ 4.5
    the premise is super interesting, with a god trying to prevent cruelty where possible, and curb the standard power-hungry douchebag societies of litrpg's ( to limited success. the transfer from world to world of the mc is glossed over, and his previous life mostly ignored, but thats fine, its obviously not the focus of the story.
    for a story with a 0-100 morality system ingrained into its world, there is a surprising amount of nuance to the morals of the world. the group who first discover the dungeon and accept its initial lesson ( dont start fights in effect), they struggle with things like speciesism, and thats seen as understandable.
    there are more examples i could pick but you get the idea.
    great story, excited to see where it goes
  • ZAxisRoyal Road
    ★★ 2.0
    This story is very stupid in my opinion. It's trying to act wholesome, but comes off as stupid.
    It's well written, writing-wise. But the plot is straight up nonsense upon nonsense.
    The dungeon, that was supposed to be about dragons, has few dragons in it. Everything else can only remotely be related to dragons, or not at all. They struggle to add dragon characteristics to mobs to get a discount from the system.
    It's a lit-rpg. System is very restrictive and artificial. And yet everything can be broken by mc for enough mana price. Not even by rare currency or points, just mana.
    Protagonist, as cliche goes, is a friendly dungeon. So much, that they literally reward twice the loot and exp for doing nothing in the rooms then clearing them perfectly. And it definitely can be abused. It also provides all of it's services for free to people he likes.
    As cliche goes, it wasn't even two hours before a escaping slave furry village found him, and they were all very "good people". Literally. Being good is measured by karma in this story. Just a number.
    Protagonist is frequently rewarded by bonuses and multipliers to his everything from his actions, because reward plank is very, very low. It explained by stating that other dungeons are very dumb. Few achievements were gained accidentally, because system doesn't demand intent, only assumes it was there.
    Dungeon design in the story is absolute crap, and it's both very restrictive, and just makes whatever your want when you think about it. So there is basically no design, and it's very boring.
    Enemies twenty levels above the protagonist die easily inside, because that's how unbalanced it all is.
    No one is keeping secrets, mobs freely blabbering to visitors how to pass puzzles, unless required by the plot, some things unnecessary detailed, and system, at times, criminally imprecise.
    Generally, book is pretty boring.
    It's like "There's no loot, only puns" -like story, but there is no memorable characters, no world building(at all) an
  • RocksNPebblesRoyal Road
    ★★ 2.0
    The story has solid prose and is quite clear in descriptions and action. The narrative and pacing are generally good, though the story begins to suffer post chapter 50 or so with a near endless proliferation of POVs, often throwaway ones and others used a few times in passing before being abandoned. It also gets stuck into a sequence lasting 30-40 plus chapters about a single dungeon run as we dive into and out of the POVs and backstories of character after character both inside and outside the dungeon. We also get into a very boring sequence of viewing the same events or the same traps or monsters multiple times. 5 POV for the same event is repetitive, though it does move along and isn’t a precise retelling.
    spoilers below
    spoilers below
    The simple morality and massive inconsistencies are an issue as layers of complexity and worldbuilding do not support earlier ideas about the world. The elves and their moral condition are a key component of the story explored at length. Yet we layer learn their entire nations stands in opposition to one of their 3 core religions beliefs and a short conversation is apparently enough to get them to change millennia of dogma and racist beliefs which led to them enslaving another race. Yea umm…this 13 year old level of morality that all we have to do is point out that slavery is bad and beastkin are people too is really silly.
    The karma system is arbitrary and uses no standards, switching between self delusion being ok and being terrible. An elf who holds deeply racist ideas or speciesism and who enslaves people they consider to be only half sapient…can be a person with a relatively high karma score as it is ignorance and wrong ideas which fuel this behaviour? But if a badly mistreated poor person falls into a life of crime and believes their very valid personal slavery and mistreatment is a justification to engage in theft or violence or rebellion or war…then that’s bad and they have shitty karma.
    The whole system is utterly juvenile