Oz Saga: Second World (Isekai LitRPG)

Self-Published

Community Rating

Description

Oz Saga: Second World

Wakingup in an alien forest with nothing but a pounding headache and tattered clothes isn’t anyone’s idea of a good morning. Forthree complete strangers—Jay, the sharp-tongued pragmatist; D, the relentlessly optimistic (andloud) geek; and Zeta, the perpetually exhausted prophet of doom—their sharedamnesiais the least of their problems.

Because survival isn’t just about food, shelter, or avoidingthe unnatural horrorslurking beyond the trees.

It’s aboutplaying by the rulesof a strange, game-like System. One that doesn’t care about fairness. One that turns everything—evendeath itself—into a mechanic.

Is this some cosmic joke, a high-tech simulation, or somethingfar more sinister? Each of them has a theory.None have answers.

But as theirunearthly abilitiesawaken, the line between the game and their lost reality begins to blur. If there’s an escape fromOz—if escape is even possible—first, they have tosurvive it.

And that might be thehardest quest of all.