Migdal-’El: Call Of Destiny: Two souls. One Stone. A destiny older than the sun.

Self-Published

Community Rating

Description

Torn out of their world and dropped into the realm of gods.It is not a place of peace. It is a place built on power. Some rise. Most break.Both of them learn that survival here is a kind of war.

The protagonist carries an old life inside him.He remembers dirt roads, hunger, and the weight of being born low in a world that never forgave him.He remembers running.He remembers the fear that made him quick and the anger that made him bold.And he remembers the war—World War II—where shadows and lies became tools, and he learned how to live by them.

He crossed borders. He crossed lines.He joined a unit that lived in silence and struck in darkness.There, in the middle of a dying world, he met his rival again.They did not choose each other. Fate did.

Now, in the divine realm of Migdal-’El, they stand across from each other once more.Stronger. Angrier. Older in ways no one can see.

Behind all of this lies the En-sof Stone.A relic older than war. Older than gods.People say it once belonged to Abramelin, the mage who dared to speak to the Infinite.The Stone calls to them both.It promises power.It promises ruin.It does not promise mercy.

Across two lives and two worlds, their paths keep crossing.Not because they want it.But because destiny has a way of choosing men long before they choose themselves.

In the end, they will answer that call—even if it breaks them.Even if it breaks the world.