Gunboat
Community Rating
Description
Coast Guard Captain Jesse Watkins is killed in action. Instead of moving on to the afterlife, Watkins wakes up as something different. He has been installed as the core of a derelict starship and must work to repair his vessel if he wants to find his way home.
Threats to his new existence abound, both in the darkness of space, and lurking aboard the ruined hulk of the ship he now commands. Despite the danger, Captain Watkins has a lifetime of naval service experience to call upon. With the help of his system adjunct, they must rebuild and prepare their vessel for the battles to come.
Captain Watkins must become something more than he was before. He must become a vessel powerful enough to survive the journey home. He must become…a Gunboat.New chapters posted every M-W-F.Book 1 is available now for pre-order on Amazon.
Information
- Status
- Ongoing
- Year
- 2025
- Author
- Dean Henegar
Royal Road Stats
- Rating
- 4.3/ 5.0
- Followers
- 1,236
- Views
- 104,070
Chapters(63 total)
Reviews
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Community Reviews(10)
- yohmmRoyal Road★★★★★ 5.0You like System universe ? Hard science ? Spaceship battles and boarding ? Or even dungeon core stories ?
Then take a look and stay for this space faring core stories, you will love it.
After the excellent You are Summoned, this new novel will blast you like a railgun sabot through your pitiful heart. You have been warned. - Garanax12Royal Road★★★★★ 5.0I'm a sucker for a story with good space battles and boarding actions. Add to that a ship continually upgrading and evolving, and I'm in! Things are starting off at a steady pace, which I appreciate, and while the MC and his ship aren't OP yet, you can see they will become a deadly force in the not-too-distant future.
Blending fantasy races into spacefaring factions is an interesting take, and I'm looking forward to seeing how potential allies and enemies line up.
All in all, it's a great story, written at a professional level, and one that I'm looking forward to each new post. - HanskiRoyal Road★★★★★ 5.0Stumbled on it by chance and loving it. Didn’t even check who the author was which I discovered after the 16th chapter. Which then made sense how well written it is. It has the feeling of a dungeon core build but done completely different to the standard. Love the story so far. At chapter 29 now.
- SrayanRoyal Road★★★★★ 5.0So your attitude to this might depend on what kind of fantasy-SF you like.
Its a fun story and could be considered a type of dungeon core story, or at the other extreme it’s a hard SF space navy story with (kind of heavily nerfed) space marines.
So if you read as option one it’s fun and different enough from dungeon core stories to add spice. Although I have read a couple of other “space ship core” stories on this site they are still rare. I am giving it the 5 stars for that genre group.
If you read as a kind of “hard SF” space war it is let down by the poor tactical sense of the MC - let’s just say he is definitely not Honor Harrington even though supposed to be reincarnated navy officer.
The units under command are pretty hopeless but that’s because they are level zero units - presumably better options will be available.
Spoiler and example of what’s a bit hard to swallow for a hard SF space navy fan: The mC - despite having combat knowledge - makes the gross basic error of entering short range combat with vessels whose guns are short range optimised and whose “long range” weapons have no delta V after launch.
So the equivalent of bringing a rifle to fight a guy who has a knife and then coming up to within stabbing range - DUMB.
The correct approach would be to maintain long range, junk to avoid the zero acceleration bolides and use his LR instant hit laser weapons to gradually break his enemy. Instead he charges in and gets fairly wrecked by the short range stuff. Any range between 100 and 1000 miles would been ok but he closes in to “knife range”.
So no points for combat ops there, unfortunately for a hard SF fan like me that command stupidity kind of “broke” the story.
But if you are a different genre reader you probably won’t mind this. Anyway it’s still fun.
Hey, Maybe he was a WW1 commander? Those guys weren’t exactly hot shots….. - TargrothRoyal Road★★★★★ 5.0I initially found this on my Kindle. I've read the first two books and thoroughly enjoyed them. Giving them five stars on Amazon. I was looking for more and considering the genre I came to Royal road to see you I could get it here thankfully I did. This author has a couple stories I'm really into you are summoned dungeon fall to mention a couple and now gunboat. Keep up the great work your world building characters all just amazing thank you so much for sharing these stories
- Teufel.Royal Road★★★★★ 4.5ok i like the story a lot the autors books i do know i like most of them so i know this book is nearly an exact copy of derelict it folows the major story line the details are differnet however like beginning and encounter ho things work are different . why is this being written a second time ? or is it just like super minion and the book bioweapon from a differnt autor where the story truly changes after the beginning? so far still a good book so no complaints
- Imperial_MaddoggRoyal Road★★★★★ 4.5I am thoroughly enjoying this novel. I originally started reading it as filler while I waited for chapters to post from other books. However, it rapidly moved up the list to be one of my top ongoing novels. I am riding the ups and downs of, Oh a new chapter, and then aww no more new chapters.
The style put me off a little in the beginning but I believe it was due to the main character waking up as a ship, being confused, and having to learn like a newborn.
The story is great, I thought I might not like it since the main character is a ship, rather than a person with a biological body. However, as I continue to read it has turned out to be fine.
I am looking forward to further character development and the dynamic between the main character and the AI on board the ship. - DarkflintRoyal Road★★★★ 4.0Overall, i very much like the story. Dungeon Cores and Spaceships? Hell yes, gimme moar! And while i will continue to read the story after i finished book 1 on Amazon just now, there are a few weak points that need to be mentioned:
- Pain. Why in all that is holy and unholy does the Core, Cpt. Watkin, feels pain when the ship or core get damaged? To a degree that make him de facto nonoperational and dead without the support of others, like at the end of book 1? Just why?
- Time. There is very rarely any indication of how much (or not so much) time went on between event A and event B. Did the space-fight just now lasted minutes, hours, days? Did the research take hours or weeks? How long was the travel time? Unknown, again. Make for a bit of weird reading.
- Space-travel. I could be wrong on this point, but i think continuously running the main engine or throttling it down do not make sense in space. You start the engine, you create thrust with it and after that, thanks to the vacuum, your ship will continue to fly in the direction. And you wont slow if you throttle the engine, you need to create a counter-thrust.
- Inconsistency. I could be wrong about this point too, but i am too lazy to reread older sections of the book:
a) i think the torpedoes were described as non-maneuverable at the beginning, but later in the book the get fired from the ship and make a turn-around to hit an enemy behind the ship?
b) pretty much the same for the main-laser weapon on the ship: i understood it so that they were fixed straightforward, but in the same fight it was possible to attack an following enemy behind them?
c) at least once the sum of the core experience (Core Points here) where wrong. Last mentioned was 100 points, then he gathered 140 new points but the total was 200. I didnt watch if there were other instance, but in this example the time between was relatively short so it stood out to me.
But on the plus side, Style is overall pretty consistent and grammar is pretty goo - americansmartiesRoyal Road★★★★ 4.0Good book, has a few neat ideas. The interpersonal relationships aren't really the star of the show, mind, and neither are the fights, thought they're alright. The focus is more on resource management and upgrades. Speaking of, they all give percentage increases in effectiveness, which reads as a little odd. They're often wonky numbers too, like 6.71% increased damage and 7.1% lower recycle time on a point defense laser. These are fine but only rarely are the actual things improved brought up or capabilities changed in a positive way aside from "more number = good" There's also effectively xp for battles which is a tiny bit odd.
But it's a good story, maybe a read a few chapters to see if it's for you - argusthecatRoyal Road★★★★ 3.5I don’t hate this story or anything. I actually think it does a lot of stuff very competently. The protagonist is both competent and compassionate, and I will probably keep reading to see what he’s like when he has more people to interact with. The writing is also pretty crisp.
That said, I think there’s a problem here. Which is… this is a dungeon core story. Like, yes, obviously it is. But I mean it’s really a dungeon core story. From the intro tutorial to the development of basic options to the introduction of an external existential threat, this is quintessential dungeon core stuff.
And that’s cool and all, I like that genre. But it doesn’t really work with a space ship? At least, not for me. The way things work feels like not just soft sci-fi, but dumb sci-fi. No, actually, space combat does not work like naval battles. That’s… not correct. And it takes me out of the experience every time something like that shows up. Especially because sometimes, things like explosive decompression or the physics of vast distances are correct.
I think, fundamentally, I would enjoy this a lot more if it didn’t try to give a future-tech explanation for some things, and just said “yeah, both spaceships and magic are real in this universe”. I know that’s a personal preference, but that’s where I end up landing on this one.
That said, I’m still interested in seeing where it goes, at least for a while.