Coreless Dungeon (Dungeon core Progression) (New)
Community Rating
Description
An unnamed soul wakes up as a dungeon.
Everything was alright at first until the outside world discovers his anomalous nature. Now forces beyond his control are vying for his attention or want him as a pawn in their petty games of life, but he wants none of that.
Life as a dungeon, although strange, was good and he didn't see a need for that to change anytime soon.
What to expect:
-An expansive world slowly shown through the lens of both the main character and the sides ones.
-Lots of experimenting, pseudoscience and magic.
-unique floors, bosses and creatures with personalities and desires.
-Constantly updating and changing dungeon.
-Dungeon Mc
-Very detailed floor building
-Unique monsters, phenomena, and magic systems.
-A learning Mc.
-Chapters of varying lengths: 2-4K
-Regular updates!
Information
- Status
- Cancelled
- Year
- 2024
- Author
- Death-69
Tags
Royal Road Stats
- Rating
- 4.1/ 5.0
- Followers
- 899
- Views
- 50,585
Chapters(10 total)
Reviews
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Community Reviews(2)
- SyntheticAberrationRoyal Road★★★★★ 5.0I haven't read much of this one but I read the original and I really enjoyed it. I hope the author still plans to continue this novel and hasn't dropped it. Hopefully everything is alright with them.
Definitely give it a shot, I was trying to let more chapters build up before continuing to read but I had read all chapters of the previous one. - RedPineRoyal Road★★★ 3.0First off, in terms of raw writing skill, you're at the same point now that many of my favourite authors were at a year or few ago. Certainly better than me, if that last sentence is anything to go by.
MC doesn't quite pass the not evil test. Not by much, and maybe he improves, but the trend I've noticed is that any character (or irl person, for that matter) struggles greatly to avoid much less climb out of slippery slopes without the a strong foundation of morals, life experience, and/or friends that are a good influence.
I've been traumatized enough times that I no longer give the benefit of the doubt, unless the story explicitly or implicitly states the direction the characters will grow toward.
So far, the MC is a completely unaccountable powerhouse with no morals beyond whims, and very little self awareness. Some stories play into this in clever ways, but it usually comes off as lazy.
Getting surprised by violent adventurers when the very first thing you do is attack them, then be sad when they won too safely, is dumb.
Drowning people in cannabilistic rats but claiming the moral high ground of 'I won't kill them if they run' won't help any poor sods who fail to realize that giving up is an option whilst being eaten alive.
Putting the lives of adventurers who opt into peaceful videogames then lose, into the hands of a violent week old miniboss, is irresponsible.
If you want an evil mc, make an evil mc, but please don't portray a like warm hippocrite. If the plan is character growth, or a descent into madness, or moral ambiguity, please make that clear from the beginning.
The writing itself is decent. The world building is pretty. So far all the side characters have had very likeable, relatable, and/or memorable first impressions.
The power progression is too fast for my tastes - creating a fully functional touchscreen and videogame that mixes multiple interconnected game types while being an amnesiac, on the first try, with no testing, is a bit of a stretch.