The Godswar
Community Rating
Description
A dwarf bound to a god of rage. A paladin sworn to a goddess of light. A warlock who serves the shadows. A gnome who builds miracles and mayhem.
They are an unlikely alliance, thrust into the Godswar—a divine conflict where mortals are chosen as champions to settle the scores of the gods. The world is their arena, and survival is not guaranteed.
At the heart of their group is Zeroth Velkyrr, a simple dwarf who accidentally bound himself to a destructive god of fire. With every battle, the god’s influence grows stronger, threatening to consume his soul and unleash chaos upon the world. Now, he must fight a war on two fronts: against the rival champions who want him dead, and against the divine entity raging within him.
In a game where the gods make the rules, Zeroth’s victory could save the world, but the cost might be his own humanity.
Information
- Status
- Completed
- Year
- 2024
- Author
- BruceBerathorn
Tags
Royal Road Stats
- Rating
- 4.2/ 5.0
- Followers
- 14
- Views
- 17,001
Chapters(43 total)
Reviews
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Community Reviews(1)
- Coldwarrior 12Royal Road★★★★ 3.5wanted to offer honest feedback that hopefully helps you build on what’s already here.
You clearly know how to write. Your prose is polished, descriptions are vivid, and the pacing flows without stumbling. The Mage’s Guild in particular was described in a way that shows real imagination and attention to magical detail. You also structure scenes well and keep a steady forward motion in the narrative. There are no jarring jumps, and each chapter builds naturally into the next. From a technical perspective, this is clean work and easy to read.
What’s missing for me is emotional depth and voice. The characters feel like they’re filling roles more than they’re expressing who they are. Zeroth, Ardric, Varic, and even Tingle are defined by function and archetype, but not by inner life. They don’t have personal contradictions, unique rhythms in their speech, or emotional choices that reveal layers over time. Even in moments that should be intense, like witnessing a dark portal swallowing living beings or Tingle opening up about past trauma, the reactions feel distant or muted. Everyone processes events efficiently and sensibly, but we rarely see them struggle or fracture.
The humor also plays it safe. Tingle is meant to be the quirky relief, and while that can work, the beats don’t push far enough to feel surprising or risky. His trauma is hinted at, but the tonal shift between his comedy and his backstory doesn’t land with full weight. You’re hinting at darkness in the world, but the characters don’t seem deeply affected by it. That creates a gap between what’s happening and how we’re supposed to feel about it.
The plot so far moves like a traditional campaign. There’s a strange event, a mysterious clue, a visit to a magical institution, and a potential lead on something darker. That structure works. But it risks feeling familiar unless the characters themselves bring something fresh or unexpected into each scene. If the stakes become more personal, or the relationships be