Heir of Wilberforce

Self-Published

Community Rating

Description

A prisoner of war escapes. To find him, the creators of the world turns the six lower worlds into a labyrinthine ticking bomb. They didn’t hide it, and yet, none of the five million mages living on the lower worlds noticed. Armad has to find the escaper to save his mom. But just as he sets out to look for him, his soul is accidentally broken, and a part is sent out of the labyrinth.

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Disclaimer: cover picture is not mine. My target is a daily release one chapter up to the end of the first book.

Information

Status
Hiatus
Year
2019

Royal Road Stats

Rating
3.9/ 5.0
Followers
185
Views
54,088

Chapters(61 total)

Reviews

No reviews yet. Be the first to share your thoughts!

Community Reviews(5)

  • CarrarnRoyal Road
    ★★★★★ 4.5
    The story start's a bit weird but comes around quickly in chapter 1. Although there are some grammar issues, when the story starts to pick up it is easy to forgive them as far as I am concerned.
    It has me wondering what will happen and for me, that is a good sign :) I would definitely give it a read if you're into Asian cultivating novels.
    Basing my overall score on the story score as the rest isn't low enough for me to influence it.
  • gaius maximusRoyal Road
    ★★★★★ 4.5
    The plot is good. the story deals with the mc being a Wilberforce (once a ruler of vast territory and died) and his journey.
    The story truly starts from chapter 2. The novel was well written and the world is also perfectly built.
  • ILoveAnimeRoyal Road
    ★★★★ 4.0
    Really well written story! Its quite unique piece in a good way. It has some irritaing bits, namely that mc seems to be dancing on palm of most characters.
    Looking forward to what happens next :)
  • SigurdRoyal Road
    ★★★★ 4.0
    Style: 4
    The paragraph and dialogue structures are overall good, with some minor mistakes here and there. Maybe the LitRPG tables could be actual tables, in order to make them stand out in the text and be a little easier to read. I liked the integration of wuxia elements into a more numeric role-play context. The length of the chapters varies a lot, whjch might be annoying for some.
    Grammar: 3,5
    In the first three paragraphs of this story, the word rider is used a total of 7 times. Repetition might be a good way to cement a concept into the mind of the reader, it's true, but overusing it can create the complete opposite effect. A general disattention to sentence structure and punctuation also confirms the need for a massive editing process. Tenses, on the other hand, are mostly fine.
    Story: 4,5
    Dark themes are filtered out by a simple storyline. Without spoiling anything, the narration moves on at a steady pace, it's dynamic and entertaining enough to keep the reader invested and doesn't look improvised. The action scenes become a bit excessive at times, but in this genre it's not necessarily a bad thing. Interesting magic system, nothing really unprecedented but it serves its purpose.
    Characters: 4
    I found no major issues with the characters other than sometimes they can be a bit too predictable. No matter how much the protagonist fights or suffers... I struggle to take him seriously or fear for his life, because I already know something will help him in the end. It's a bit of a shame, because the way he acts, reacts and moves around according to the magic system this world has in place is mostly believable. The side cast Arnad interacts with is creative and various, but has the tendency to fall into clichès. Still much better than the average characters here on RR, though.
    Overall: 4
    This is one of those stories which I can't possibly give a low rating. The grammar, however, might hold you back. Give it a chance and enjoy the action!
    An uncertain yes, for me, but
  • WinterwispRoyal Road
    ★★★★ 4.0
    This review is based on the story so far, up to chapter 44.
    Overall: There is potential here, and its worth a read. The basic premise is a wuxia style hero journey, with added RPG elements such as status, skills, a quest system, and dungeons. The world, its structure and the magical systems are interesting, but needs a more consistent ruleset. Most rules or precedents are applied post-hoc, which means they are often very convenient to the exact situation the MC is currently in - and in some cases the rules set like this contradict rules and precedents set out previously.
    Style: Events are described in a classical wuxia style that makes experiences feel mysterious, combined with RPG elements that are more mechanical. That makes for a strange juxtaposition, which I kinda enjoy. I am, however, not a fan of short chapters. I can accept these as long as the length is kept consistent, but this is not always the case - chapters are sometimes extremely short.
    Story: A hero's journey is a good basis for building a story, and there are many unanswered questions that drive the plot forward. Unfortunately, there's a fine line between obscurity and convolusion, and I fear the story may be leaning to the convoluted side when it gets to the later chapters.
    Grammar: Spelling is excellent, while syntax needs improvement but is agreeable. Though there are few flaws, there's not much flow either. You often need to work hard as a reader to understand what the author wants to say, and that takes away from the immersive experience.
    Character: Characters are distinct, and with recognizable features. However their interaction with one another is often hampered by the lack of flow I noted above. This takes away from their sense of life. A lot characters also have names spelled in a very foreign manner to English. This is fine, since its fantasy, but it also means its difficult to keep track when there are many characters in play at the same time.